Bullethead
Panopliateuthis velos
, the armored squid dart. A swarm predator that attacks by ramming and penetrating its prey. Capable of *Caught script hook in allocated memory for command >> generate-databank "Bullethead" >> echo \memory-carve -signature=0xSEABEEF5 >> restore-databank* "I saw their eyes first. Bright yellow eyes, down the inside of the lava tube. I killed the motors and the floods, signaled Iso and Mel to grab the handholds, and held my breath. For a minute I thought we'd ride clean through. Then the current pulled the Tadpole into an outcrop and at the sound they all just—went off. Like bottle rockets. Back and forth, up and down, everywhere. One of them lodged in the port hull just aft of the canopy and I saw, very clearly, that it was a squid, completely plated in armor. They hit you tail first, hard enough to punch into titanium. Incredible. Do you think they run on compressed air? Or do they burn something? The hull alarm went off — I tried to blink the floods to confuse them — but Mel and Iso's blackboxes were already crying. The noise seemed to attract them. Apparently they like to get stuck in wounded prey and wait until you bleed to death, then go to work on your carcass. So by the time I got back to Habitat there wasn't much left of Iso and Mel for Iso and Mel to recycle." —Tsewangiin "Ruby" Anar, "When I Didn't Die"
Overview
, the armored squid dart. A swarm predator that attacks by ramming and penetrating its prey. Capable of *Caught script hook in allocated memory for command >> generate-databank "Bullethead" >> echo \memory-carve -signature=0xSEABEEF5 >> restore-databank* "I saw their eyes first. Bright yellow eyes, down the inside of the lava tube. I killed the motors and the floods, signaled Iso and Mel to grab the handholds, and held my breath. For a minute I thought we'd ride clean through. Then the current pulled the Tadpole into an outcrop and at the sound they all just—went off. Like bottle rockets. Back and forth, up and down, everywhere. One of them lodged in the port hull just aft of the canopy and I saw, very clearly, that it was a squid, completely plated in armor. They hit you tail first, hard enough to punch into titanium. Incredible. Do you think they run on compressed air? Or do they burn something? The hull alarm went off — I tried to blink the floods to confuse them — but Mel and Iso's blackboxes were already crying. The noise seemed to attract them. Apparently they like to get stuck in wounded prey and wait until you bleed to death, then go to work on your carcass. So by the time I got back to Habitat there wasn't much left of Iso and Mel for Iso and Mel to recycle." —Tsewangiin "Ruby" Anar, "When I Didn't Die"
BioMods unlocked by scanning
Scan this species with a Bio Scanner at the Biolab to register its genome. These biomods will then appear for research.
Walls of the massive canyon toward the giant tree/coral structure (Giga Squid territory), or sporadically near Alien Ruins.
- CamouflageUnlock guide →
Gameplay attributes
From this species' InitialAttributes gameplay effect asset.
AI profile
- Bite: 2, Physical, ~2.5 m radius
PDA Analysis
No numbered analysis sections in the PDA entry.
Distribution
- OR - Power Plant26
- OR - Observatory23
Related Creatures
More entries from the same ecological slice.
Bluemoon
Databank entry coming soon.
Cerathecan
"Our PDAs point to organisms like the cerathecan and exclaim 'behold: the road not taken'. On Earth, seed shrimp are tiny slime-dwellers; on Proteus they grow huge. But just as easy life in our decontaminated bases deafens us to the call of Proteus, easy analogies blind us to the truth. The map from Earth is not only wrong, so is its basic dogma. Evolution does not follow roads here." —Anita Gottschall, *The Way Away Home* *Exile cerathecan*, the horn-cupped exile. A mysterious carnivore and deposit feeder with no clear Earth analog except the tiny ostracod (seed shrimp).
Coral Crab
An enormous crab (tentatively *Ostrakonskelos anaktoraphore*, hard-legged palace-bearer) that hides among coral domes.
