Scanner Station
ProductionInterior Facilities
Mission critical. Locates resources, wrecks and anomalies within an expanded range. High power draw.
Production
Record ID scanner-station
Overview
Mission critical. Locates resources, wrecks and anomalies within an expanded range. High power draw.
Type
Production
Classification
Interior Facilities
Record ID
scanner-station
Crafting Recipe
Builder Menu
Base Object
Build Time
Unknown
Output
x1
Drag Canvas To Explore Recipe
Placement Rules
Builder Menu
Base Object
Interaction Distance
800
Snapping
Base
Allowed Base Pieces
RoomHalf Round RoomInterior Wall
Unlock Requirements
Blueprint Unlock
Base Piece Scanner Station LR Scan Data
Trigger
Unlocked by scan
Count
1
Scope
Player Specific
Rule
Unlock Requirements
Trigger
On Full Scan
Count
1
Scope
Player Specific
Base Piece Scanner Station LR Scan Data
Operating Notes
Construct in habitat room compartment. Ensure sufficient electrical budget is available—high power draw. Once powered, select a filter and wait for the map to populate with contacts. Touch a contact (entering the holographic map if necessary) to place a signal on its position in the real world. CAUTION: the scanner's power draw increases sharply while active.
Official Databank
Ever wondered what's out there? Now you can replace wonder and mystery with crisp, high-resolution sensor imagery. The scanner station manages sensors including (but not limited to) hyperspectral imaging, field MRI, passive sonar, biosonic spectroscopy, lidar vibrometry, chemical sniffers and magnetometric inferentials.
The scanner station is a standalone product; colonists are not required to manually construct sensors on their habitat. Building these emitters personally may give colonists a sense of purpose and achievement.
*"The Alterra scanner station. Because the map always beats the territory."*
Properties
Buildable in base interiors
Allowed base pieces: Room, Half Round Room, Interior Wall
Interaction distance: 800
Power drain: 10
Technical Data
No extra technical values are recorded for this building yet.
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