Copper

Copper

Common
Raw Mineral
Mineral Resource

Cu. Element 29. Basic conductor.

Raw Mineral
Record ID copper

Overview

Cu. Element 29. Basic conductor.

Category
Mineral Resource
Group
Raw Mineral
Tier
Common

Crafting

This item has the following requirements to craft.

Building
Not crafted
Duration
Directly gathered
Output
x1
No crafting recipe. This item is gathered directly.

Acquisition

Craft this item at a fabrication station. Gather the listed ingredients first, then fabricate it through its confirmed recipe chain.

Recipe Variants

Station
Processor
Duration
120s
Output
x1
Silver x1
Station
Processor
Duration
120s
Output
x1
Titanium x5

Unlock Requirements

No separate unlock requirements are recorded for this item.

Usage

Cu. Element 29. Basic conductor.

Can Be Crafted Into

Basic Battery

Portable energy supply. Replace often.

Beacon

Ultrasound buoy. Marks position with a signal. Manage with PDA.

Can be deconstructed

Sizable debris bundle from the Cicada. No Fabricator Rights Management active - may be deconstructed

Can be deconstructed

Debris from a hydroelectric turbine. No Fabricator Rights Management active - may be deconstructed

Copper Ingot

Solid mass of copper for fabricator machining. Normally a GHS code H400 toxic hazard to aquatic life, but life on this world is untroubled.

Copper Wire

Conductive wire for basic electrical work.

Fabricator

Critical survival system. Atomically restructures raw resources into useful tools and consumables.

Hydroelectric Turbine

Generates power when placed inside a natural current. Requires power transmission device. Cannot be placed in an artificial current

Mild Acid

Mild, raion-derived acid.

Modification Station

Create upgrades for your vehicles and more.

Political Consciousness

A quartz memory chip produced by an unlicensed fabricator recipe.

Power Cell Terminal

Recharges power cells.

Power Transmitter

Extends the range of a power source. Exploits the Tamura-Murai process to transmit high-frequency current through ionized seawater

Spotlight

Produces a very bright light to provide pioneers with a sense of safety.

Thermal Plant

Converts heat into usable power. Excellent for the Zezuran desert. Requires power transmission device.

Time of Day Display

Show the time of day

Axum Jar

Ornate decorative jar.

Bulb Ceiling Lamp

Consumes 1 energy per second

Bulb Exterior Wall Lamp

Consumes 1 energy per second

Dive Elevator

Underwater elevator. Ideal for establishing work sites.

Duplex Solar Panel

Generates energy from sunlight. Reduced output at night or in deep water.

Fabricator

Create upgrades for your vehicles and more.

Hydroelectric Turbine

Generates power when placed in a current.

Power Cell Terminal

Stores excess power for later use. Can charge up to 4 powercells simultaneously.

Power Transmitter

Extends the range of a power source.

Rectangular Ceiling Light

A practical light for enhancing a pioneer's workspace.

Sign

Sign with text. Useful for base navigation

Small Axum Jar

Ornate decorative jar.

Tall Axum Jar

Ornate decorative jar.

Thermal Plant

Place near heat sources to generate power

Wall Light Large

Create a low light environment to set the mood for your fellow colonists.

Wall Light Small

Creates a small area of light on walls. Provides no Vitamin D.

Wall Rack

Wall attachment to hold one item.

World Tree Relic

Relic of the past

Effects

No confirmed effects are recorded for this item yet.

Technical Data

Type Label
Mineral
Use Requirements
Biomods.Bio Ability.Can Eat Minerals
Abilities
GA Drop Held Item
GA Nibble Mineral
GA Throw Tool
Story Goals
Player Copper Pickup

Notes

Type tag: ItemType.Mineral